The Hatchet & Hammer

The hatchet in New World isn't just a tool for chopping wood; it's a powerhouse weapon that brings a unique blend of damage-dealing and tanking to the battlefield. Two distinct paths await hatchet wielders, each offering a different playstyle. The "Defy Death" tree provides enhanced survivability, essentially granting a second chance at life, while the "Persistent Hinderance" tree focuses on maximizing DPS potential. Starting a fight with Warhammer Rends and strategically using Rending Throw and Raging Torrent are key elements of mastering the hatchet.

Berserk, the flagship ability, is not just a taunt – it's a game-changer. With an AoE taunt, haste, healing over time, and damage amplification, it's a versatile tool for tanking. Infected Throw, on the other hand, brings crowd control and damage with its ability to pull mobs and apply AoE weaken and disease effects. Torrent, while not as overpowering as before, remains a reliable source of damage when paired with the right perks. Add to this the strategic use of Shockwave, Armor Breaker, Clearout, and Wrecking Ball, and you've got a hatchet wielder who's not just surviving but thriving on the frontlines, carving a path of destruction in their wake. Whether you choose the path of resilience or the one of relentless DPS, the hatchet ensures you're always a force to be reckoned with in the world of New World..

TLDR

Hatchet

  • Beserk to taunt and essentially have grit

  • Use torrent on cd for dps

  • Use either rending throw or infected throw ( good for nature weeks ) after the end of each light attack

Hammer

  • Shockwave best cc and taunt

  • Wrecking Ball for hard cc

  • Clearout aoe cc and team fortify

Basic rotation

Shockwave > Clearout > Beserk > Hit them > Use CC from hammer when required.

If wanting to CC lock mobs use hammer abilities with 2 light attacks between to keep cooldowns refreshing and be able to perms cc mobs .

Rotations are a general guide and you will need to learn to be flexible for each situation.

Fast cooldowns and taunt uptime with added rend of armor breaker

Good for low con tanks to use beserk to not be staggered